The 10 Commandments of Deckbuilding-A work in progress
I thought it would be cool to develop 10 Deckbuilding Commandments. This was inspired by the song I was listening to as I drove into work today..."The 10 Crack Commandments" by Biggie Smalls. Needless to say, my list won't mention "getting high on your own supply", but I hope to end up with something useful.
Here's a partial list so far:
1. Your deck should strive to win by turn 5.
2. Your deck should be able to play every turn...even turn 1.
3. Your sideboard should hold answers for popular deck builds.
4. Your deck should have multiple win conditions. (At least 1...yes, I'm talking to you Mr. Control deck that has no win condition. And combo decks that need 4 or 5 cards to set off the combo...that's not a win condition, that's a penny in a well.)
I will think about the next few rules...or if you have a suggestion...
Here's a partial list so far:
1. Your deck should strive to win by turn 5.
2. Your deck should be able to play every turn...even turn 1.
3. Your sideboard should hold answers for popular deck builds.
4. Your deck should have multiple win conditions. (At least 1...yes, I'm talking to you Mr. Control deck that has no win condition. And combo decks that need 4 or 5 cards to set off the combo...that's not a win condition, that's a penny in a well.)
I will think about the next few rules...or if you have a suggestion...
Greetings from the UK.
ReplyDeleteThank you. Love love, Andrew. Bye.