Ah...Hell's No (A Rotation Proof Standard Deck that refuses to cooperate)


I'm playtesting this now.  Basically, it strips your opponent's hand and prepares responses to anything with a counter (energy and counter strategies (-1/-1 and +1/+1)).  It doesn't let your opponent build up a board state.  It is highly vulnerable to control...maybe.  I'll let you know.
It uses Authority of the Consuls to slow down haste creatures.  It uses Crook of Condemnation to empty your opponent's graveyard (zombie and eternalize).  It uses Harsh Scrutiny, Wretched Camel, Lay Bare the Heart, Unburden, Dream Stealer and Torment of Scarabs to empty your opponent's hand.  Then you can Fumigate to clear the board and use Torment of Hailfire to finish the game. 


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