Dwarf Tribal (Rotation Proof Standard)-Final Decklist (after initial playtesting)
After playtesting last night, I found that a few cards needed to be traded out. I removed Key to the City and added Tormenting Voice. I added Dusk//Dawn and would routinely discard this to Tormenting Voice. This would allow me the chance to retrieve all of my 2 drops from the graveyard and rebuild, which ended up being a good answer to control. Fling also turned out to be a rock star. My opponent would let me pump up a creature and would throw out a Fatal Push or some other removal as I moved to combat. I would just Fling the creature and hit them for several points of life.
Here's the final decklist as I continue to playtest.
Creatures
3 Toolcraft Exemplar
4 Metallic Mimic
4 Aethergeode Miner
4 Ninth Bridge Patrol
3 Depala, Pilot Exemplar
Artifacts
2 Aethersphere Harvester
4 Decoction Module
Instant
Fling
Cast Out
Sorcery
Dawn//Dusk
Land
4 Inspiring Vantage
10 Mountains
10 Plains
Sideboard
2 Hour of Devastation
3 Sweltering Suns
3 Abrade
3 Saving Grace
3 Forsake the Worldly
1 Overwhelming Splendor
Here's the final decklist as I continue to playtest.
Creatures
3 Toolcraft Exemplar
4 Metallic Mimic
4 Aethergeode Miner
4 Ninth Bridge Patrol
3 Depala, Pilot Exemplar
Artifacts
2 Aethersphere Harvester
4 Decoction Module
Instant
Fling
Cast Out
Sorcery
Dawn//Dusk
Land
4 Inspiring Vantage
10 Mountains
10 Plains
Sideboard
2 Hour of Devastation
3 Sweltering Suns
3 Abrade
3 Saving Grace
3 Forsake the Worldly
1 Overwhelming Splendor
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