Dire Mire (Standard Deck(s) in progress)
The idea behind Dire Mire is to use lifelinking creatures to build up a lead in life. Then drop Dire Fleet Ravager and blink him/her in and out of the battlefield until your opponent is dead.
Dire Fleet Ravager (DFR) causes all players to lose 1/3 of their life rounded up. From the spreadsheet below, you can see that you need an approximate 3 point life lead to maintain yourself as you bounce your DFR.
I am currently trying out two decks. One uses a rather obvious strategy with The Scarab God and God-Pharaoh's Gift. The other uses a white/black strategy that I like a little more. White gives us better access to lifelink and has a lot of strong removal. My desire to not put The Scarab God into another deck is strong, so I'll probably go with the black/white deck. I could add God-Pharaoh's Gift to it just to give it that extra push. Both decks use Endless Sands to store up DFRs when they become targeted. Here are both decks. I'm curious what you think.
Dire Fleet Ravager (DFR) causes all players to lose 1/3 of their life rounded up. From the spreadsheet below, you can see that you need an approximate 3 point life lead to maintain yourself as you bounce your DFR.
I am currently trying out two decks. One uses a rather obvious strategy with The Scarab God and God-Pharaoh's Gift. The other uses a white/black strategy that I like a little more. White gives us better access to lifelink and has a lot of strong removal. My desire to not put The Scarab God into another deck is strong, so I'll probably go with the black/white deck. I could add God-Pharaoh's Gift to it just to give it that extra push. Both decks use Endless Sands to store up DFRs when they become targeted. Here are both decks. I'm curious what you think.
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